Friday, January 19, 2024

Sound Design Statements part 1

 As its my job to do the sound design statements, I've pulled  research from multiple of my research blogs, some titled 'final horror/comedy research'. While putting all of that into a document this is what I have come up with. 

In found footage horror movies, sound design is essential since it enhances the reality and immersion of the picture. The following sound effects are frequently heard in found footage horror films:

Diegetic Sound: Sounds that originate within the story world and are perceptible to the characters are referred to as diegetic sound, and they are frequently used extensively in found footage films. This includes audio from the characters' cameras or recording equipment, as well as dialogue and background noise. Diegetic sound heightens the impression of realism and immediacy, giving viewers the impression that they are there with the characters as they go through the events.

Off screen Sounds:
sounds that happen outside of the camera's frame but are nonetheless audible to the characters. Since they allude to potential dangers or occurrences that may be lying just outside the protagonists' line of sight, these noises can be employed to build tension and suspense. To increase the discomfort, off-screen sounds are sometimes combined with unsteady camera movements or characters' reactions.

Ambient noise and atmosphere: In found footage horror, ambient noise can assist the tone and feel of a scene. Examples of this type of audio include distant footfall, creaking floors, and howling winds. Filmmakers can evoke a feeling of dread and unease by adding layers of soft background noise, drawing viewers into the unsettling scene that the actors' cameras are capturing.
 
This clip from the Blair Witch project is the best example I could find of the three elements I mentioned above. It has diegetic sound and lots of ambience noise that help create a tone that we are in the film with them, like we are not just watching a movie of them but are seeing things through the characters perspectives. Sound helps create this special tone that this subgenre creates.

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